Playstyle
13 games
Playstyle radar
13 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
13 gamesFarmingStart here
CS / min
6.4 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
377 vs 424 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Objective damage / min
244 vs 290 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 71 of 100, built on 8% time spent dead and 0.17 deaths a minute. Aggression trails at 28, with 0% first blood rate.
Among mid laners
Ahri mid laners with above-median CS a minute win 57% of games; below it, 45%.
Ahri mid laners with above-median gold a minute win 71% of games; below it, 31%.
Ahri mid laners with above-median objective damage a minute win 77% of games; below it, 25%.