Playstyle
23 games
Playstyle radar
23 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
23 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.0 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Epic monsters / game
1.5 vs 1.0
77 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 76% of games, the other half 39%.
Solo kills / game
3.5 vs 2.4
72 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 42%.
First blood rate
20% vs 9%
77 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 58% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 51 of 100, built on 838 damage a minute and 23% team damage share. Farming trails at 24, with 5.2 CS a minute.
Among mid laners
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold mid laners with less time spent dead than the median win 64% of games; with more, 35%.
Gold mid laners with above-median CS a minute win 54% of games; below it, 44%.