Playstyle
40 games
Playstyle radar
40 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
56
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
38
of 100
Utility
Healing and shielding for the duo
36
of 100
Control
Crowd control uptime and immobilizations
34
of 100
Mechanics
Skillshots landed and dodged
47
of 100
What to work on
40 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
27.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 57 of 100, built on 1715 damage a minute and 11% team damage share. Control trails at 34, with 1.6 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.9, in your losses 1.3 · 20W 20L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 34.3, in your losses 21.1 · 20W 20L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 11%, in your losses 9% · 20W 20L