Playstyle
54 games
Playstyle radar
54 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
53
of 100
Damage
Damage per minute and share of the duo's damage
49
of 100
Frontline
Damage soaked and mitigated for the duo
34
of 100
Utility
Healing and shielding for the duo
61
of 100
Control
Crowd control uptime and immobilizations
22
of 100
Mechanics
Skillshots landed and dodged
50
of 100
What to work on
54 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.3 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
2102 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
21.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 61 of 100, built on 114 ally heal + shield a minute and 114 heals + shields a minute. Control trails at 22, with 1.3 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.7, in your losses 1.0 · 29W 25L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2708, in your losses 1399 · 29W 25L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 27.0, in your losses 15.0 · 29W 25L