Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
last 60season236 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.7 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 57 of 100, built on 0.89 vision score a minute and 1.0 control wards a game. Objectives trails at 24, with 230 objective damage a minute.
Among mid laners
Lissandra mid laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
This season, in your wins 0.24, in your losses 0.31 · 116W 120L
Lissandra mid laners with less time spent dead than the median win 67% of games; with more, 35%.
This season, in your wins 13%, in your losses 16% · 116W 120L
Lissandra mid laners with above-median epic monsters a game win 76% of games; below it, 43%.
This season, in your wins 0.9, in your losses 0.5 · 116W 120L