Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
48
of 100
Damage
Damage per minute and share of the duo's damage
30
of 100
Frontline
Damage soaked and mitigated for the duo
38
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
73
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1294 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
2235 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
CC seconds / min
3.1 vs 2.1
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 73 of 100, built on 3.1 CC seconds a minute and 44.6 immobilizations a game. Damage trails at 30, with 10% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 1564, in your losses 968 · 40W 33L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3117, in your losses 1308 · 40W 33L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 8%, in your losses 11% · 40W 33L