Playstyle
25 games
Playstyle radar
25 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
25 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Objective damage / min
282 vs 315 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Gold / min
458 vs 425
74 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
Kills / min
0.32 vs 0.25
72 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Wards cleared / game
2.9 vs 2.0
71 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, farming leads at 59 of 100, built on 51.7 CS at 10 min and 421 gold a minute. Survivability trails at 35, with 12% time spent dead.
Among mid laners
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.23, in your losses 0.26 · 14W 11L
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 12%, in your losses 12% · 14W 11L
Emerald mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
In your wins 377, in your losses 181 · 14W 11L