Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Damage
Damage / min
766 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
CS / min
8.5 vs 7.6
90 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
CS at 10 min
70.3 vs 64.1
86 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
Wards cleared / game
4.9 vs 2.9
92 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 53% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 70 of 100, built on 4.6 wards cleared a game and 1.06 vision score a minute. Survivability trails at 23, with 14% time spent dead.
Among bot laners
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.