Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
12 gamesDamageStart here
Damage / min
783 vs 856 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
370 vs 452 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Control wards / game
0.0 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Epic monsters / game
2.3 vs 1.4
96 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 76% of games, the other half 31%.
Solo kills / game
1.5 vs 0.8
78 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 56% of games, the other half 44%.
Kill participation
56% vs 48%
89 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 53% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 56 of 100, built on 52% kill participation and 1.6 solo kills a game. Damage trails at 37, with 20% team damage share.
Among bot laners
Platinum bot laners with above-median damage a minute win 62% of games; below it, 37%.
Platinum bot laners with above-median objective damage a minute win 79% of games; below it, 21%.
Platinum bot laners with above-median control wards a game win 53% of games; below it, 48%.