Playstyle
57 games
Playstyle radar
57 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
51
of 100
Damage
Damage per minute and share of the duo's damage
40
of 100
Frontline
Damage soaked and mitigated for the duo
46
of 100
Utility
Healing and shielding for the duo
74
of 100
Control
Crowd control uptime and immobilizations
48
of 100
Mechanics
Skillshots landed and dodged
50
of 100
What to work on
57 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2288 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1414 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
Immobilizations / game
28.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Ally heal + shield / min
183 vs 51
74 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
183 vs 51
74 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 74 of 100, built on 183 ally heal + shield a minute and 183 heals + shields a minute. Damage trails at 40, with 1414 damage a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 3354, in your losses 1258 · 28W 29L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 2047, in your losses 802 · 28W 29L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 29.1, in your losses 27.7 · 28W 29L