Playstyle
16 games
Playstyle radar
16 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
87
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
16 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
2.0 vs 2.6 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.21 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Gold / min
545 vs 487
86 of 100 against Bel'Veth players, and it matters: the better half of Bel'Veth junglers wins 81% of games, the other half 20%.
Solo kills / game
2.0 vs 1.2
79 of 100 against Bel'Veth players, and it matters: the better half of Bel'Veth junglers wins 72% of games, the other half 40%.
CS / min
8.1 vs 7.5
74 of 100 against Bel'Veth players, and it matters: the better half of Bel'Veth junglers wins 75% of games, the other half 26%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 94 of 100, built on 506 gold a minute and 7.0 CS a minute. Survivability trails at 37, with 11% time spent dead.
Among junglers
Bel'Veth junglers with less time spent dead than the median win 72% of games; with more, 29%.
Bel'Veth junglers with above-median epic monsters a game win 84% of games; below it, 18%.
Bel'Veth junglers with fewer deaths a minute than the median win 77% of games; with more, 24%.