Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season400 games
What to work on
60 gamesDamageStart here
Damage / min
615 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
2.6 vs 4.3 typical
Push for plates after a won trade instead of resetting.
Survivability
Deaths / min
0.22 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Control wards / game
4.4 vs 1.7
83 of 100 against junglers, and it matters: the better half of junglers wins 52% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 66 of 100, built on 4.3 control wards a game and 1.11 vision score a minute. Damage trails at 29, with 17% team damage share.
Among junglers
junglers with above-median damage a minute win 60% of games; below it, 40%.
This season, in your wins 723, in your losses 582 · 204W 196L
junglers with above-median turret plates a game win 77% of games; below it, 27%.
This season, in your wins 6.4, in your losses 1.4 · 204W 196L
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
This season, in your wins 0.12, in your losses 0.26 · 204W 196L