Playstyle
25 games
Playstyle radar
25 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
64
of 100
Damage
Damage per minute and share of the duo's damage
40
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
37
of 100
Control
Crowd control uptime and immobilizations
26
of 100
Mechanics
Skillshots landed and dodged
32
of 100
What to work on
25 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1769 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
20.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 64 of 100, built on 3.1 average placement and 40% top-2 rate. Control trails at 26, with 20.4 immobilizations a game.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2495, in your losses 983 · 13W 12L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 23.4, in your losses 17.3 · 13W 12L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.9, in your losses 1.3 · 13W 12L