Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
25
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
5.6 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Damage / min
1007 vs 694
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 41%.
First blood rate
20% vs 6%
89 of 100 against junglers, and it matters: the better half of Platinum junglers wins 56% of games, the other half 49%.
Control wards / game
3.0 vs 1.4
70 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 54 of 100, built on 855 damage a minute and 20% team damage share. Survivability trails at 25, with 0.25 deaths a minute.
Among junglers
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.