Playstyle
14 games
Playstyle radar
14 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
67
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
14 gamesSurvivabilityStart here
Deaths / min
0.42 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.4 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Gold / min
542 vs 490
84 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 70% of games, the other half 28%.
Kills / min
0.37 vs 0.27
80 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Damage / min
1033 vs 870
76 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 67 of 100, built on 500 gold a minute and 6.5 CS a minute. Survivability trails at 22, with 15% time spent dead.
Among bot laners
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.