Playstyle
27 games
Playstyle radar
27 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
27 gamesObjectivesStart here
Epic monsters / game
0.4 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS at 10 min
64.9 vs 68.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Control wards / game
1.5 vs 0.3
82 of 100 against top laners, and it matters: the better half of Emerald top laners wins 52% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 70 of 100, built on 2.6 control wards a game and 1.15 vision score a minute. Objectives trails at 32, with 0.5 epic monsters a game.
Among top laners
Emerald top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 0.6, in your losses 0.4 · 16W 11L
Emerald top laners with above-median CS at 10 min win 53% of games; below it, 45%.
In your wins 62.3, in your losses 53.7 · 16W 11L