Playstyle
15 games
Playstyle radar
15 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
15 gamesAggressionStart here
Kills / min
0.16 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Solo kills / game
0.4 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Control wards / game
3.7 vs 1.4
79 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 62 of 100, built on 1.03 vision score a minute and 2.2 control wards a game. Aggression trails at 30, with 1.1 solo kills a game.
Among junglers
Platinum junglers with above-median kills a minute win 63% of games; below it, 36%.
Platinum junglers with above-median solo kills a game win 58% of games; below it, 45%.
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.