Playstyle
24 games
Playstyle radar
24 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
35
of 100
Damage
Damage per minute and share of the duo's damage
62
of 100
Frontline
Damage soaked and mitigated for the duo
49
of 100
Utility
Healing and shielding for the duo
39
of 100
Control
Crowd control uptime and immobilizations
39
of 100
Mechanics
Skillshots landed and dodged
37
of 100
What to work on
24 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
25.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots hit / min
0.4 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Utility
Ally heal + shield / min
35 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 62 of 100, built on 13% team damage share and 1665 damage a minute. Placement trails at 35, with 25% top-2 rate.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 21.3, in your losses 28.0 · 10W 14L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.4, in your losses 0.5 · 10W 14L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 33, in your losses 37 · 10W 14L