Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
77
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
14 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Kills / min
0.34 vs 0.20
100 of 100 against top laners, and it matters: the better half of Platinum top laners wins 63% of games, the other half 37%.
Gold / min
474 vs 412
93 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
Damage / min
1061 vs 823
92 of 100 against top laners, and it matters: the better half of Platinum top laners wins 59% of games, the other half 41%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, aggression leads at 77 of 100, built on 0.34 kills a minute and 45% kill participation. Survivability trails at 39, with 13% time spent dead.
Among top laners
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.