Playstyle
42 games
Playstyle radar
42 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
42 gamesDamageStart here
Damage / min
691 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.5 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
1.2 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
First blood rate
18% vs 9%
75 of 100 against mid laners, and it matters: the better half of mid laners wins 58% of games, the other half 49%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among mid laners: vision peaks at 41 while objectives sits at 32, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among mid laners
mid laners with above-median damage a minute win 61% of games; below it, 39%.
In your wins 769, in your losses 724 · 20W 22L
mid laners with above-median CS a minute win 56% of games; below it, 44%.
In your wins 6.8, in your losses 6.0 · 20W 22L
mid laners with above-median solo kills a game win 63% of games; below it, 44%.
In your wins 1.4, in your losses 1.5 · 20W 22L