Playstyle
23 games
Playstyle radar
23 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
23 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
63.0 vs 69.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Kills / min
0.25 vs 0.20
73 of 100 against top laners, and it matters: the better half of Diamond top laners wins 60% of games, the other half 35%.
Control wards / game
1.3 vs 0.3
76 of 100 against top laners, and it matters: the better half of Diamond top laners wins 51% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, vision leads at 62 of 100, built on 1.5 control wards a game and 2.5 wards cleared a game. Survivability trails at 35, with 0.26 deaths a minute.
Among top laners
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
In your wins 0.23, in your losses 0.28 · 10W 13L
Diamond top laners with above-median CS at 10 min win 52% of games; below it, 44%.
In your wins 63.8, in your losses 51.6 · 10W 13L