Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
39
of 100
Damage
Damage per minute and share of the duo's damage
34
of 100
Frontline
Damage soaked and mitigated for the duo
68
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
70
of 100
Mechanics
Skillshots landed and dodged
58
of 100
last 60season116 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1381 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Damage mitigated / min
3622 vs 2642
71 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
2.9 vs 2.1
72 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 70 of 100, built on 2.9 CC seconds a minute and 46.1 immobilizations a game. Damage trails at 34, with 10% team damage share.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 10%, in your losses 10% · 61W 55L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 1992, in your losses 899 · 61W 55L