Playstyle
28 games
Playstyle radar
28 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
17
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
28 gamesFarmingStart here
CS / min
4.6 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
569 vs 830 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.8 vs 2.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Kill participation
44% vs 36%
91 of 100 against top laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 40 of 100, built on 0.24 deaths a minute and 12% time spent dead. Farming trails at 19, with 325 gold a minute.
Among top laners
Gold top laners with above-median CS a minute win 57% of games; below it, 42%.
In your wins 3.0, in your losses 3.4 · 12W 16L
Gold top laners with above-median damage a minute win 59% of games; below it, 40%.
In your wins 535, in your losses 435 · 12W 16L
Gold top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 0.7, in your losses 0.6 · 12W 16L