Playstyle
23 games
Playstyle radar
23 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
23 gamesAggressionStart here
Solo kills / game
0.8 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
638 vs 703 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
3.5 vs 2.8
78 of 100 against junglers, and it matters: the better half of Emerald junglers wins 83% of games, the other half 29%.
Objective damage / min
1121 vs 937
73 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Vision score / min
1.13 vs 0.94
72 of 100 against junglers, and it matters: the better half of Emerald junglers wins 54% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 65 of 100, built on 3.6 control wards a game and 1.40 vision score a minute. Aggression trails at 36, with 0.7 solo kills a game.
Among junglers
Emerald junglers with above-median solo kills a game win 58% of games; below it, 44%.
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.