Playstyle
10 games
Playstyle radar
10 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
10 gamesSurvivabilityStart here
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Wards cleared / game
1.0 vs 2.7 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Damage / min
1263 vs 859
82 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Kills / min
0.37 vs 0.25
76 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Gold / min
565 vs 482
70 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 77 of 100, built on 1097 damage a minute and 26% team damage share. Survivability trails at 29, with 14% time spent dead.
Among bot laners
bot laners with less time spent dead than the median win 66% of games; with more, 34%.
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
bot laners with above-median wards cleared a game win 54% of games; below it, 46%.