Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
70
of 100
Frontline
Damage soaked and mitigated for the duo
40
of 100
Utility
Healing and shielding for the duo
37
of 100
Control
Crowd control uptime and immobilizations
21
of 100
Mechanics
Skillshots landed and dodged
23
of 100
last 60season129 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
12.9 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
2.4 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Frontline
Damage mitigated / min
1970 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Strengths
Damage / min
1882 vs 1552
71 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 70 of 100, built on 1882 damage a minute and 13% team damage share. Control trails at 21, with 12.9 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 18.3, in your losses 12.9 · 72W 57L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
This season, in your wins 2.5, in your losses 2.2 · 72W 57L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2918, in your losses 1511 · 72W 57L