Playstyle
14 games
Playstyle radar
14 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
14 gamesFarmingStart here
CS / min
6.9 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
724 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Damage
Team damage share
18% vs 23% typical
Pick the fights where your damage lands first, and arrive before they end.
Strengths
First blood rate
27% vs 13%
81 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 56% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 62 of 100, built on 10.6 turret plates a game and 551 objective damage a minute. Damage trails at 25, with 17% team damage share.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median team damage share win 53% of games; below it, 45%.