Playstyle
33 games
Playstyle radar
33 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
33 gamesVisionStart here
Vision score / min
0.80 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.0 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Objectives
Turret plates / game
3.7 vs 4.3 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Deaths / min
0.13 vs 0.20
97 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Time spent dead
8% vs 10%
81 of 100 against junglers, and it matters: the better half of junglers wins 71% of games, the other half 29%.
Solo kills / game
1.8 vs 1.2
72 of 100 against junglers, and it matters: the better half of junglers wins 59% of games, the other half 45%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 84 of 100, built on 0.14 deaths a minute and 8% time spent dead. Vision trails at 28, with 0.0 control wards a game.
Among junglers
junglers with above-median vision score a minute win 55% of games; below it, 45%.
In your wins 0.79, in your losses 0.77 · 18W 15L
junglers with above-median control wards a game win 52% of games; below it, 48%.
In your wins 0.0, in your losses 0.0 · 18W 15L
junglers with above-median turret plates a game win 77% of games; below it, 27%.
In your wins 4.7, in your losses 2.4 · 18W 15L