Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
last 60season360 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Objective damage / min
1330 vs 925
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Epic monsters / game
3.5 vs 2.7
86 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Vision score / min
1.12 vs 0.93
72 of 100 against junglers, and it matters: the better half of Diamond junglers wins 52% of games, the other half 43%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 54 of 100, built on 2.5 epic monsters a game and 804 objective damage a minute. Damage trails at 37, with 15% team damage share.
Among junglers