Playstyle
18 games
Playstyle radar
18 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
18 gamesDamageStart here
Damage / min
627 vs 845 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.8 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
355 vs 413 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 54 of 100, built on 10% time spent dead and 0.22 deaths a minute. Damage trails at 24, with 18% team damage share.
Among mid laners
Gold mid laners with above-median damage a minute win 60% of games; below it, 39%.
Gold mid laners with above-median solo kills a game win 60% of games; below it, 42%.
Gold mid laners with above-median gold a minute win 66% of games; below it, 33%.