Playstyle
24 games
Playstyle radar
24 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
24 gamesAggressionStart here
First blood rate
0% vs 8% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Epic monsters / game
1.8 vs 0.9
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Deaths / min
0.12 vs 0.21
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 66% of games, the other half 29%.
Time spent dead
7% vs 11%
95 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 63% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 86 of 100, built on 0.13 deaths a minute and 7% time spent dead. Aggression trails at 49, with 0% first blood rate.
Among mid laners
Diamond mid laners with above-median first blood rate win 55% of games; below it, 47%.
In your wins 0%, in your losses 0% · 11W 13L