Playstyle
12 games
Playstyle radar
12 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
89
of 100
Damage
Damage per minute and share of the duo's damage
68
of 100
Frontline
Damage soaked and mitigated for the duo
50
of 100
Utility
Healing and shielding for the duo
70
of 100
Control
Crowd control uptime and immobilizations
79
of 100
Mechanics
Skillshots landed and dodged
39
of 100
What to work on
12 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
1991 vs 1552
78 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
CC seconds / min
3.6 vs 2.1
95 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Average placement
2.6 vs 3.5
91 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, placement leads at 89 of 100, built on 2.6 average placement and 58% top-2 rate. Mechanics trails at 39, with 0.5 skillshots hit a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
Arena players with above-median damage taken share win 36% of games; below it, 30%.