Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
21
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
16 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
369 vs 452 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Solo kills / game
0.4 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 47 of 100, built on 0.23 deaths a minute and 10% time spent dead. Objectives trails at 25, with 0.7 epic monsters a game.
Among bot laners
Platinum bot laners with above-median epic monsters a game win 76% of games; below it, 31%.
Platinum bot laners with above-median objective damage a minute win 79% of games; below it, 21%.
Platinum bot laners with above-median solo kills a game win 56% of games; below it, 44%.