Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
21
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
12 gamesFarmingStart here
CS / min
5.6 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
569 vs 694 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
424 vs 451 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Objective damage / min
1168 vs 929
79 of 100 against junglers, and it matters: the better half of Platinum junglers wins 79% of games, the other half 20%.
Vision score / min
1.14 vs 0.92
76 of 100 against junglers, and it matters: the better half of Platinum junglers wins 54% of games, the other half 45%.
Control wards / game
5.7 vs 1.4
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 75 of 100, built on 5.4 control wards a game and 1.24 vision score a minute. Damage trails at 21, with 14% team damage share.
Among junglers
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.
Platinum junglers with above-median damage a minute win 58% of games; below it, 41%.
Platinum junglers with above-median gold a minute win 69% of games; below it, 30%.