Playstyle
10 games
Playstyle radar
10 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
10 gamesObjectivesStart here
Objective damage / min
420 vs 914 typical
Hit the objective while the team holds the area instead of chasing.
Survivability
Deaths / min
0.31 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Damage
Damage / min
542 vs 670 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Vision score / min
1.16 vs 0.88
85 of 100 against junglers, and it matters: the better half of Silver junglers wins 54% of games, the other half 44%.
Control wards / game
7.0 vs 0.8
98 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 84 of 100, built on 4.6 control wards a game and 1.09 vision score a minute. Damage trails at 28, with 16% team damage share.
Among junglers
Silver junglers with above-median objective damage a minute win 78% of games; below it, 20%.
Silver junglers with fewer deaths a minute than the median win 72% of games; with more, 26%.
Silver junglers with above-median damage a minute win 57% of games; below it, 41%.