Playstyle
28 games
Playstyle radar
28 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
18
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
76
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
28 gamesDamageStart here
Damage / min
651 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
293 vs 391 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS at 10 min
62.4 vs 70.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Vision score / min
1.04 vs 0.79
95 of 100 against top laners, and it matters: the better half of top laners wins 53% of games, the other half 47%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 75 of 100, built on 1.19 vision score a minute and 1.8 control wards a game. Damage trails at 20, with 17% team damage share.
Among top laners
top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 678, in your losses 592 · 16W 12L
top laners with above-median objective damage a minute win 72% of games; below it, 28%.
In your wins 350, in your losses 190 · 16W 12L
top laners with above-median CS at 10 min win 54% of games; below it, 46%.
In your wins 58.0, in your losses 58.3 · 16W 12L