Playstyle
13 games
Playstyle radar
13 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
74
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
78
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
13 gamesFarmingStart here
CS / min
6.7 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Aggression
First blood rate
0% vs 8% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Damage / min
1041 vs 809
95 of 100 against Qiyana players, and it matters: the better half of Qiyana junglers wins 60% of games, the other half 40%.
Kills / min
0.42 vs 0.30
93 of 100 against Qiyana players, and it matters: the better half of Qiyana junglers wins 67% of games, the other half 33%.
Solo kills / game
3.7 vs 1.4
100 of 100 against Qiyana players, and it matters: the better half of Qiyana junglers wins 60% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 79 of 100, built on 1025 objective damage a minute and 3.0 epic monsters a game. Farming trails at 53, with 6.2 CS a minute.
Among junglers
Qiyana junglers with above-median CS a minute win 70% of games; below it, 30%.
Qiyana junglers with above-median first blood rate win 58% of games; below it, 49%.