Playstyle
15 games
Playstyle radar
15 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
15 gamesObjectivesStart here
Epic monsters / game
2.5 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
0.9 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Turret plates / game
6.8 vs 4.2
94 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Gold / min
500 vs 459
80 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Damage / min
864 vs 707
81 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 77 of 100, built on 1.25 vision score a minute and 3.9 control wards a game. Survivability trails at 46, with 12% time spent dead.
Among junglers
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.