Playstyle
26 games
Playstyle radar
26 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Utility
Healing, shielding, lockdown and saves for allies
35
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
26 gamesObjectivesStart here
Turret plates / game
3.6 vs 6.4 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
54 vs 99 typical
Hit the objective while the team holds the area instead of chasing.
Survivability
Deaths / min
0.23 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
First blood rate
18% vs 0%
87 of 100 against supports, and it matters: the better half of Platinum supports wins 53% of games, the other half 49%.
Wards cleared / game
11.0 vs 7.0
98 of 100 against supports. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 66 of 100, built on 9.1 wards cleared a game and 5.3 control wards a game. Damage trails at 32, with 12% team damage share.
Among supports
Platinum supports with above-median turret plates a game win 77% of games; below it, 24%.
In your wins 5.6, in your losses 2.9 · 13W 13L
Platinum supports with above-median objective damage a minute win 70% of games; below it, 29%.
In your wins 468, in your losses 234 · 13W 13L
Platinum supports with fewer deaths a minute than the median win 66% of games; with more, 33%.
In your wins 0.20, in your losses 0.23 · 13W 13L