Playstyle
23 games
Playstyle radar
23 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Utility
Healing, shielding, lockdown and saves for allies
43
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
23 gamesObjectivesStart here
Objective damage / min
70 vs 99 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Kills / min
0.05 vs 0.08 typical
Follow the carry's all-in with your own damage instead of only peeling.
Damage
Damage / min
294 vs 398 typical
Poke between cooldowns and add autos when it is safe.
Not a priority
Strengths
Wards cleared / game
9.5 vs 7.0
80 of 100 against supports. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 66 of 100, built on 8.1 wards cleared a game and 5.3 control wards a game. Damage trails at 19, with 9% team damage share.
Among supports
Platinum supports with above-median objective damage a minute win 70% of games; below it, 29%.
In your wins 189, in your losses 36 · 13W 10L
Platinum supports with above-median kills a minute win 54% of games; below it, 45%.
In your wins 0.06, in your losses 0.05 · 13W 10L
Platinum supports with above-median damage a minute win 53% of games; below it, 46%.
In your wins 355, in your losses 315 · 13W 10L