Playstyle
15 games
Playstyle radar
15 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
15 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.1 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Kills / min
0.39 vs 0.25
91 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Gold / min
461 vs 421
77 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Solo kills / game
4.3 vs 2.3
85 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 61% of games, the other half 42%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 69 of 100, built on 26% team damage share and 1026 damage a minute. Objectives trails at 25, with 0.5 epic monsters a game.
Among mid laners
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
Platinum mid laners with less time spent dead than the median win 64% of games; with more, 35%.