Playstyle
20 games
Playstyle radar
20 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
77
of 100
What to work on
20 gamesFarmingStart here
CS / min
6.2 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
781 vs 866 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
394 vs 425 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
1.9 vs 0.9
99 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 76% of games, the other half 39%.
Deaths / min
0.14 vs 0.21
90 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
Time spent dead
8% vs 11%
88 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 64% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 78 of 100, built on 0.15 deaths a minute and 8% time spent dead. Farming trails at 35, with 5.5 CS a minute.
Among mid laners
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
In your wins 5.2, in your losses 5.7 · 10W 10L
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
In your wins 862, in your losses 748 · 10W 10L
Emerald mid laners with above-median gold a minute win 67% of games; below it, 31%.
In your wins 419, in your losses 365 · 10W 10L