Playstyle
36 games
Playstyle radar
36 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
36 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Epic monsters / game
4.1 vs 2.7
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
CS / min
7.9 vs 6.9
91 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Gold / min
514 vs 459
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: farming peaks at 59 while damage sits at 48, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers