Playstyle
13 games
Playstyle radar
13 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
0
of 100
Damage
Damage per minute and share of the duo's damage
0
of 100
Frontline
Damage soaked and mitigated for the duo
11
of 100
Utility
Healing and shielding for the duo
17
of 100
Control
Crowd control uptime and immobilizations
7
of 100
Mechanics
Skillshots landed and dodged
7
of 100
What to work on
13 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
574 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
1106 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Mechanics
Skillshots dodged / min
1.5 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, utility leads at 17 of 100, built on 3 heals + shields a minute and 3 ally heal + shield a minute. Damage trails at 0, with 7% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.