Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
last 60season136 games
What to work on
60 gamesVisionStart here
Vision score / min
0.62 vs 0.69 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.41 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 70% of games, the other half 34%.
Gold / min
584 vs 497
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Objective damage / min
768 vs 476
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 64 of 100, built on 630 objective damage a minute and 10.7 turret plates a game. Vision trails at 35, with 0.74 vision score a minute.
Among bot laners
Master+ bot laners with above-median vision score a minute win 56% of games; below it, 49%.
This season, in your wins 0.69, in your losses 0.79 · 65W 71L