Playstyle
51 games
Playstyle radar
51 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
52
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
12
of 100
Utility
Healing and shielding for the duo
38
of 100
Control
Crowd control uptime and immobilizations
66
of 100
Mechanics
Skillshots landed and dodged
60
of 100
What to work on
51 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1555 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Utility
Ally heal + shield / min
34 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Strengths
Skillshots hit / min
1.3 vs 0.7
75 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 66 of 100, built on 2.8 CC seconds a minute and 42.2 immobilizations a game. Frontline trails at 12, with 9% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 1907, in your losses 1091 · 29W 22L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 8%, in your losses 10% · 29W 22L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 25, in your losses 46 · 29W 22L