Playstyle
15 games
Playstyle radar
15 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
17
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
15 gamesSurvivabilityStart here
Deaths / min
0.34 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.3 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
5.9 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 52 of 100, built on 24% team damage share and 758 damage a minute. Farming trails at 19, with 5.6 CS a minute.
Among mid laners
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
Master+ mid laners with above-median epic monsters a game win 79% of games; below it, 44%.
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.