Playstyle
30 games
Playstyle radar
30 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
8
of 100
Farming
CS pace, gold income and early-lane farm
7
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
30 gamesDamageStart here
Damage / min
559 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
145 vs 314 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
5.3 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 44 of 100, built on 0.23 deaths a minute and 12% time spent dead. Damage trails at 6, with 15% team damage share.
Among mid laners
mid laners with above-median damage a minute win 61% of games; below it, 39%.
In your wins 543, in your losses 554 · 13W 17L
mid laners with above-median objective damage a minute win 73% of games; below it, 27%.
In your wins 229, in your losses 205 · 13W 17L
mid laners with above-median CS a minute win 56% of games; below it, 44%.
In your wins 5.0, in your losses 5.4 · 13W 17L