Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.
WDrunken Rage5s30
Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.
EBody Slam14/13.5/13/12.5/12s50
Base stats
Health640 +115/lvl
Mana400 +47/lvl
Attack Damage64 +3.5/lvl
Attack Speed0.675 +2.05/lvl
Armor38 +5/lvl
Magic Resist32 +2.05/lvl
Base Health Regen5.5 +0.5/lvl
Base Mana Regen6 +0.8/lvl
Move Speed330
Range125
Melee · Resource: Mana
Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.
RExplosive Cask100/85/70s100
Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.
Patch history
26.9 · Apr 29, 2026
Drunken Rage
Damage reduction increased to 10 to 26% from 10 to 18%.
25.9 · Apr 30, 2025
Drunken Rage
Tooltip updated to remove mentions of becoming empowered by drinking alcohol in compliance with age rating systems.
14.19
Drunken Rage
Bug Fix: SFX is no longer audible through the Fog of War.
14.13
Happy Hour
Heal reduced to 5.5% maximum health from 6.5%.
14.9
Stats
Selection radius reduced to 140 units from 155.
35 older patches
14.6
Stats
Base health reduced to 640 from 670.
Barrel Roll
Mana cost increased to 80 at all ranks from 80 to 60.
Mana cost increased to 80 at all ranks from 60 to 80.
11.1
Stats
Base magic resistance reduced to 32 from 32.1.
10.25
Happy Hour
Heal increased to 8% maximum health from 6%.
Drunken Rage
Cooldown reduced to 5 seconds from 6.
10.24
Barrel Roll
Bug Fix: No longer deals max damage when uncharged.
10.17
Stats
Base armor increased to 38 from 35.
10.15
Drunken Rage
Damage AP ratio increased to 60% AP from 50% AP.
Explosive Cask
AP ratio increased to 80% AP from 70% AP.
10.11
Body Slam
Bug Fix: Is no longer able to stun enemies that are reasonably apart from each other by casting it through a wall on one target and then Flash onto the other.
10.6
General
Recommended items updated.
10.5
Barrel Roll
Bug Fix: Cooldown now properly starts when barrel is thrown rather than on explosion.
9.19
Drunken Rage
Cooldown increased to 6 seconds from 5.
Target's health ratio reduced to 7% of the target's maximum health from 8%.
9.15
Body Slam
Bug Fix:Body Slam and basic attack combo now grants the proper number of Electrocute and Conqueror stacks.
9.11
Stats
Base health increased to 600 from 583.52.
Health growth increased to 95 from 89.
Base attack damage increased to 64 from 61.38.
9.4
General
Base run animation updated.
9.1
Barrel Roll
New Effect: Ability icon border now shows the remaining time to recast the ability.
8.24
General
Updated sound and visual effects.
New basic attack hit VFX.
Barrel Roll
Range indicator and grog VFX more clearly indicate area of effect.
Drunken Rage
He now glows to indicate the damage reduction effect.
Bubble VFX reduced.
Body Slam
Added new dash VFX to indicate area of effect.
Hit VFX are more impactful.
Explosive Cask
Grog and barrel trail VFX improved to indicate area of effect and feel more impactful.
VFX and SFX changed to be more distinct from Barrel Roll.