Minion and monster health ratio damage cap increased to 150 from 120.Buff
25.19· Sep 24, 2025Nerfed
Comet Spear
Monster damage reduced to 75% from 90%.Nerf
Shield Vault
Minion and monster health ratio damage cap reduced to 120 from 200.Nerf
25.15· Jul 30, 2025Nerfed
Comet Spear
Monster damage reduced to 90% from 105%.Nerf
14.20
Shield Vault
Base damage increased to 6 to 8% of target's maximum health from 5 to 7%.
14.13
Shield Vault
Minimum non-champion damage increased to 60 from 50.
35 older patches
14.12
Shield Vault
Bug Fix: Tooltip now notes that the damage cap also applies against minions. Actual effect is unchanged.
14.11
Comet Spear
New Effect: Throw damage now scales with 50% AP.
Shield Vault
Base damage changed to 5 to 7% of target's maximum health from 60 to 220.
New Effect: Now deals a minimum of 50 and a maximum of 200 damage against minions and monsters.
Removed: Damage no longer scales with 100% AP.
New Effect: Now scales with 0.4% per 100 user bonus health.
New Effect: Now scales with 1.5% per 100 AP.
Aegis Assault
New Effect: Now grants 5 to 30(+ 2.5% bonus health)bonus armor and bonus magic resistance for 4 seconds after slamming his shield if empowered by Mortal Will.
Grand Starfall
New Effect: Spear damage now scales with 50% AP.
13.5
Stats
Base health regeneration reduced to 6 from 7.5.
Base attack speed increased to 0.658 from 0.644.
Attack speed ratio increased to 0.658 from 0.644.
Comet Spear
Cooldown reduced to 11 to 8 seconds from 13 to 8.
Mana cost reduced to 25 from 30.
Cast time reduced to 0.2 seconds from 0.25.
Aegis Assault
Cooldown increased to 22 to 18 seconds from 22 to 16.
12.22
Stats
Base mana reduced to 317 from 317.12.
Base mana regeneration reduced to 7.35 from 7.36.
Grand Starfall
Bug Fix: No longer is unable to cast for a few frames after the second channel completes.
12.14
Comet Spear
Damage against monsters increased to 105% from 70%.
12.13
Comet Spear
Bug Fix: Length and width values have now been corrected.
Thrust length increased to 600 units from 550.
Thrust range increased by 25 (to 560 from 535).
Thrust backwards range increased by 25 (to -40 from -15).
Thrust width reduced to 120 units from 150.
12.10
Stats
Base health increased to 650 from 580.
Health growth increased to 109 from 95.
Armor growth increased to 4.95 from 3.75.
Magic resistance growth increased to 2.05 from 1.25.
Comet Spear
Undocumented / Bug: Thrust range and width reverted to pre-V12.7 values.
12.8
Comet Spear
Bug Fix: Inputting a cast for the spell while it was on cooldown no longer interrupts the user's attack and movement commands.
12.7
Stats
Base health regeneration reduced to 7.5 from 9.
Comet Spear
Thrust length increased to 600 units from 550.
Thrust range increased by 25 (to 560 from 535).
Thrust backwards range increased by 25 (to -40 from -15).
Thrust width reduced to 120 units from 150.
Aegis Assault
Removed: No longer slowed by 0; 0 to 25.
Grand Starfall
Landing channel time reduced to 2.2 seconds from 2.45.
12.1
Comet Spear
Bug Fix: Fixed a bug where it would incorrectly go on full cooldown if interrupted within its tap-cast time.
Bug Fix: Range indicator has been fixed and will change between its tap-cast and hold-cast versions accurately.
11.3
Comet Spear
New Effect: Damage is now reduced by 30% against monsters.
Cooldown increased to 13 to 8 seconds from 10 to 8.
11.2
Grand Starfall
Bug Fix: Spear slow debuff now properly shows up on the affected enemy's HUD.
11.1
Stats
Base health regeneration reduced to 9 from 10.
Shield Vault
Mortal Will AD ratio reduced to 120% to 165% AD from 135% to 165% AD.
10.25
Stats
Base movement speed reduced to 345 from 355.
Mortal Will
New Effect: Now gains full stacks upon recalling.
Comet Spear
Mana cost reduced to 30 from 40.
Cooldown refund increased to 60% from 50%.
Removed: No longer slows by 20 to 40% for 2.5 seconds while empowered by Mortal Will.
Bug Fix: Fixed a bug where Comet Spear would not cast and still go on cooldown if he was affected by certain crowd control effects.
Shield Vault
10.21
Comet Spear
Base damage reduced to 70 to 190 from 75 to 215.
Bonus AD ratio increased to 115% bonus AD from 100%.
Increased base damage reduced to 155 to 455 from 155 to 475.
Increased bonus AD ratio increased to 230% bonus AD from 200%.
Mortal Will bonus AD ratio increased to 115% bonus AD from 100%.
10.2
Comet Spear
Undocumented: Casting it no longer makes him unresponsive for a few moments.
9.22
Comet Spear
Minion damage reduction increased to 30% from 20%.
Execute threshold reduced to 20% of target's maximum health from 25%.
Shield Vault
Removed: Dash speed is no longer increased by boots.
9.20
Comet Spear
Base damage reduced to 75 to 215 from 75 to 235.
Bug Fix: Now properly work when taking Dark Passage within 0.2 seconds or less.
Undocumented: Minion damage reduction increased to 20% from 10%.
Shield Vault
Bug Fix: Now properly work when taking Dark Passage within 0.2 seconds or less.
9.19
Stats
Base magic resistance reduced to 28 from 32.1.
Shield Vault 2
Mortal Will AD ratio changed to 135% to 165% AD from 150% AD at all levels.
9.18
Grand Starfall
Bug Fix: Pinging the ability now tells his teammates which enemies are in range.
9.17
Comet Spear
New Effect: Thrust damage now critically strikes for 155 to 495(+ 200% bonus AD)physical damage against targets below 25% of their maximum health.
Aegis Assault
Removed: No longer deals 15% reduced damage against non-epic monsters.
9.16
Shield Vault
Stun range now matches the legacy stun range, from 400 range to 800. Unavoidable with most dashes, Flashes, and blinks, but with some exceptions.
Comet Spear
Removed: No longer deals 15% reduced damage against monsters.
Aegis Assault
Reduced damage against non-epic monsters reduced to 15% from 33.3%.
General
Title changed to the Unbreakable Spear from the Artisan of War.
Bug Fix: SFX are no longer delayed from enemy perspective.
7.14
Aegis of Zeonia
Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
6.20
Grand Skyfall
Bug Fix: Pantheon being unable to activate items if he dies during channel.
6.5
Heartseeker Strike
Total damage reduced to 80 from 80.
Total AD ratio reduced to (+ 300% Bonus AD) from (+ 360% Bonus AD).
Total damage to non-champions increased to 48 from 40 (AD ratio unchanged).
Tooltip updated.
Grand Skyfall
Reduced cooldown increased to 30 seconds from 10.
Mana cost reduced to 100 from 125.
Removed: No longer refunds 65% of the mana cost when cancelled before leaping.
Base damage increased to
60 to 220
from
60 to 140
.
Bug Fix: Fixed a bug where hitting an enemy with a Mortal Will Shield Vault and immediately using another ability, would not properly empower the next basic attack.
Undocumented: Each hit from the Mortal Will-granted triple-attack is now distinct for the purposes of e.g. Electrocute.
Aegis Assault
Removed: No longer mitigates damage from turrets.
Self slow reduced to 0; 0 to 25 from 0; 0 to 50
Removed: Duration is no longer extended by 1 second while empowered by Mortal Will.
New Effect: Now gains 60% bonus movement speed for 1.5 seconds when slamming his shield if empowered by Mortal Will.
Grand Starfall
New Effect: Now passively grants 10 to 30% armor penetration.
New Effect: Ground indicator now appears for allies at start of channel.
New Effect: The spear that lands before Pantheon now slows by 50% for 2 seconds and deals Comet Spear damage in a small area.
The damage is not empowered by Mortal Will.
If Comet Spear has not been ranked up, deal 40 (+ 115% bonus AD) instead.
Slayer Pantheon renamed to Zombie Slayer Pantheon.
New voice over.
New lore.
Stats
Base attack range increased to 175 from 150.
Base armor increased to 40 from 37.
Base health increased to 580 from 579.16.
Base health regeneration increased to 10 from 8.
Attack damage growth increased to 3.3 from 2.9.
Armor growth reduced to 3.75 from 3.9.
Health growth increased to 95 from 87.
Mortal Will (Innate)
Innate:Pantheon gains a stack when he lands a basic attack or casts an ability, up to a maximum of 5. At 5 stacks, Pantheon's next basic ability consume the stacks to gain additional effects.
Pantheon gains full stacks upon starting the game and upon respawning.
Comet Spear (Q)
First Cast:Pantheoncharges for up to 4 seconds, increasing Comet Spear's range while being slowed by 10%.
Second Cast:Pantheonhurls his spear, dealing 75 to 235(+ 100% bonus AD)physical damage to all enemies hit, increased to 155 to 495(+ 200% bonus AD) against enemies below 25% of their maximum health, and with the total damage reduced to 50% against enemies beyond the first.
Releasing the ability within 0.35 seconds causes Pantheon to instead thrust his spear, dealing 75 to 235(+ 100% bonus AD)physical damage to all enemies hit and refunding 50% of Comet Spear's cooldown.
If Pantheon is interrupted during the charge, or the charge completes without reactivation, Comet Spear is cancelled and the ability is put on full cooldown but refunds half the mana cost. Comet Spear's total damage is reduced by 10% against minions and by 15% against monsters.
Mortal Will: Deals an additional 20 to 240(+ 100% bonus AD)bonus physical damage, affected by the previous damage reductions, to all enemies hit and slows them by 20 to 40% for 2.5 seconds.
Mana Cost: 40.
Cooldown:10 to 8 seconds.
Target Range:575;1200.
Width: 120.
Speed: 1500.
Shield Vault (W)
Active:Pantheondashes to the target enemy unit, dealing them 60 to 140(+ 100% AP)physical damage and stunning them for 1 second.
Mortal Will:Pantheon's next basic attack within 4 seconds strikes his target 3 times, dealing 50% ADphysical damage per hit, up to 150% AD. Each hit applies on-hit effects.
The ability can be dodged if the target moves 800 units away.
Mana Cost: 55.
Cooldown:13 to 9 seconds.
Target Range: 600.
Aegis Assault (E)
Active:Pantheon braces his shield for 1.5 seconds in the target direction while striking in a cone, during which he is slowed for between 0; 0 to 50 based on his movement direction relative to the shield's facing direction. Aegis Assault cannot be interrupted by crowd control.
For the duration, Pantheon is invulnerable against damage dealt by enemies in the target direction, and deals 8.3% ADphysical damage every 0.125 seconds to all enemies struck, reduced by 50% against minions, and by 33.3% against non-epic monsters.
At the end of the duration or upon reactivation after 0.3 seconds, Pantheon slams with his shield after a 0.25 second delay, dealing 55 to 255(+ 150% bonus AD)physical damage.
Mortal Will:Aegis Assault's duration is increased to 2.5 seconds, dealing 13.8% ADphysical damage every 0.125 seconds.
Mana Cost: 80.
Cooldown:22 to 16 seconds.
Target Range: 400.
Grand Starfall (R)
Active:Pantheonchannels for 2 seconds to leap high into the air, then marks and reveals his destination before crashing down along the target area 2.4 seconds later. He remains vanished until the landing is complete.
The landing deals 300 to 700(+ 100% AP)magic damage, decreased by up to 50% at the edges of the area.
Grand Starfall instantly readies Mortal Will.
Grand Starfall's cooldown is reduced to 30 seconds if the channel cancelled.